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The Making of a Toy Licensing Campaign Toy licensing in conjunction with an upcoming blockbuster movie is a process that involves the creativity and business savvy of numerous people. ![]() Four to six weeks prior to the movie´s release, Solomon sends the final order to the factory along with reorder projections. The order covers the video release, which often draws more sales than the movie. ![]() Louise Curcio, vice president of marketing, states, "We didn´t rely on TV advertising to build that business. Instead, we created a grassroots play program that focused on having kids play the game." ![]() Trading card games require an extraordinary amount of content. The development process takes four to eighteen months with periodic approval of the licensor. The game is tested with focus groups before a sales team takes over and production begins. Bennington remarks, "As with Harry Potter and various anime programs such as Yu-Gi-Oh! and Shaman King, kids especially are drawn to what the brand delivers. If the experience is engaging, empowering, and unique, the chances for success are much greater. For the merchandise to be successful it will have to deliver the same qualities." ![]() Todd McFarlane, entrepreneur and creator of the Spawn action figures, started McFarlane Toys ten years ago. His toys are sold in more than forty countries worldwide. He explains, "When McFarlane acquires a license for a movie, we start by obtaining as much reference material as possible so that I can define the key moments and scenes to draw from for our products. We then work with the studio and movie executives to develop the ideas and figures to meet both their and our needs." ![]() The full process takes nine to twelve months to get a product on store shelves. McFarlane has been involved in numerous films, including Shrek. His newest venture is Alien vs. Predator from 20th Century Fox. Writer's Bio: Julia Ann Charpentier is a Milwaukee-based freelance writer and an editor for book publishers. Read more articles by this author
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