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Secrets of Successful Toy CEOs How to Do Business When Business Is Play
![]() No Time for Laziness Every one of these three starts his day before 7:00 a.m. and ends well after 6:00 p.m. Most take their work home and work on weekends, too. As Michel Alvarez told TDmonthly, “There is no elevator to success; you need to take the stairs.” E-mail and Meetings First thing when they hit the office: Look at e-mail. Then, many meet with their main managers. Rooper usually has an 8:00 a.m. overview discussion of what’s important for the day and week with his “COO representing production/factories, CFO representing inventory management, AP/AR and myself.” ![]() E-mailing has changed how they do business. Said Cleveland, “I have buyers I haven’t spoken to in years, who order hundreds of thousands of dollars at the press of an e-mail.” Development and Creation Much time is spent developing new products. “Roughly 40 percent of my time is geared to working with inventors on new ideas … and conjuring up new product ideas myself,” explained Rooper. “New products are a constant process,” agreed Cleveland. “A lot of our new product ideas come from our customers.” Alvarez has an interactive form of product development: Most of his inspiration for the toys he invents comes late in the day, when he plays with his children, he told TDmonthly. Sales and Marketing ![]() For Rooper, this means “communicating with reps and customers, and creating marketing materials and strategies to enhance our sales.” Alvarez has “launched into international markets for the first time, so that has consumed time.” He’s also spending time developing cooperative projects with other local toy and game manufacturers. Cleveland spends time on the company’s catalogs. “Almost all of our products are pre-sold. We live by our catalogs.” Knowing It All The rest of the day is rounded out with production and factory issues, administration and employee situations. For Rooper, when something needs attention, “that’s where my focus goes. That is our ability to compete and do things faster than a larger company.” Being able to concentrate on any point of the company at any point of the day seems to define a top CEO/president. “I’ve done every task there is to do, and I know how long it takes,” summed up Cleveland. Being a CEO/president of a toy company isn’t all games: It involves hard work, a keen knowledge of the industry, and a desire to succeed at all tasks on all days. Here are a few of the products that these CEOs have brought to the top:
Writer's Bio: Mark Zaslove is an entertainment industry veteran in developing content (writing, directing and producing television and feature films) for the major studios, including Disney, Universal and Warner Bros. A two-time Emmy Award winner for writing and recipient of the Humanitas Prize (for writing uplifting human values in television and movies), Mark is also Head of Content Development for Nice Entertainment. Read more articles by this author
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